Commit Graph

  • 44dfe58d61 Merge branch 'balancep0ng-improve-player-joining' master Fr3deric 2020-02-13 22:38:51 +0100
  • e563e61cfd use balance from x axis Fr3deric 2020-02-13 22:37:26 +0100
  • 7f754c032b cancel game when second player joins balancep0ng-improve-player-joining Fr3deric 2020-02-13 22:34:17 +0100
  • bbf4051db1 add function to cancel game Fr3deric 2020-02-13 22:33:38 +0100
  • f1bb7a0396 fix crash when left player is bot Fr3deric 2020-02-13 21:45:15 +0100
  • d777e5ec97 allow first player on both boards Fr3deric 2020-02-12 23:54:52 +0100
  • ac6ad5403c remove --players argument Fr3deric 2020-02-12 23:37:44 +0100
  • 497d340503 only show status output when enabled via env var Fr3deric 2019-06-05 18:37:36 +0200
  • 08ebd573e3 remove debug output, decrease sleep when waiting Fr3deric 2019-06-04 21:36:10 +0200
  • 1cc28fadcc Python3ified and PEP8ed blpserver klonfish 2018-12-28 18:52:22 +0100
  • 6e297fecca Fixed shebang klonfish 2018-12-28 18:17:41 +0100
  • c6224c145f Fixed shebangs klonfish 2018-01-02 22:49:31 +0100
  • 8d9e1b3b2d refactored input stuff into balance_util module informaniac 2018-01-02 22:09:59 +0100
  • 77cb3516ca gamemenu: fixed direction evaluation feature/balanceutils informaniac 2018-01-02 22:00:17 +0100
  • 16e895e390 gamemenu now uses balance_util informaniac 2018-01-02 21:53:57 +0100
  • b778375165 tetris: fixed socket connection informaniac 2018-01-02 21:52:49 +0100
  • 90e1c5c9b8 tetris: fixed player event DOWN to DROP informaniac 2018-01-02 21:52:37 +0100
  • b904fcc449 whitespace fix informaniac 2018-01-02 21:20:26 +0100
  • c805f6c71b fixed string formatting arguments informaniac 2018-01-02 21:13:16 +0100
  • 278f080e23 balancepong now calls the new get_player_ready function. also fixed function call for player 2 informaniac 2018-01-02 21:06:57 +0100
  • 397e4c323a renamed BalanceUtil._get_raw_data to _get_raw_player_data moved player ready function into BalanceUtil object informaniac 2018-01-02 21:06:24 +0100
  • 368384481c Added grace period to player detection to allow for accidential stepping off a board klonfish 2017-12-27 14:36:25 +0100
  • fbe4fd49ba Reduced minimum weight for player detection to 10 kg klonfish 2017-12-27 14:03:06 +0100
  • 99ed7b48a1 fixed premature animation restart Fr3deric 2017-12-25 11:44:59 +0100
  • c0d6872c5a adapted box color to gamma correction Fr3deric 2017-12-25 11:44:28 +0100
  • 3b06c37b79 added twister.py Fr3deric 2017-12-23 12:13:12 +0100
  • b0c20959a1 fixed frame calculation... again informaniac 2017-12-22 00:14:24 +0100
  • 7c31f7d5c2 fixed frame calculation informaniac 2017-12-22 00:00:50 +0100
  • 59cb9db3b3 frames are now determined by seconds as command line argument informaniac 2017-12-21 23:56:12 +0100
  • 67eaf2d05f moved optional argument down to group the mandatory objects on top informaniac 2017-12-21 23:55:43 +0100
  • 42941df93c moved blup objects to main function informaniac 2017-12-21 23:54:54 +0100
  • df9332777c delay is now a command line argument informaniac 2017-12-21 23:54:37 +0100
  • 92432408a5 alive color is generated randomly informaniac 2017-12-21 23:53:24 +0100
  • d51becbfc2 game of life animation overhaul informaniac 2017-12-21 22:00:42 +0100
  • 22787835b2 Added gamma correction to HD output klonfish 2017-12-21 21:03:22 +0100
  • 8ec773cacc Changed DMA channel to 10 since 5 seems to be causing SD card corruption. See https://github.com/jgarff/rpi_ws281x/issues/224 klonfish 2017-12-18 00:11:37 +0100
  • a85cb90347 added discs.py Fr3deric 2017-12-17 23:00:33 +0100
  • e498ca8b17 added lines.py Fr3deric 2017-12-17 00:36:00 +0100
  • e743f4a47c added checkerboard.py Fr3deric 2017-12-16 11:16:21 +0100
  • 43dcd7a620 added curves.py Fr3deric 2017-12-15 00:45:16 +0100
  • ab67d72f83 added thimblerig.py Fr3deric 2017-12-13 22:51:54 +0100
  • 543aef2467 added dlines.py Fr3deric 2017-12-12 22:43:41 +0100
  • ad9b697b05 improved cycle path Fr3deric 2017-12-12 00:27:31 +0100
  • 254d21eb91 added movingshapes.py Fr3deric 2017-12-11 23:59:17 +0100
  • 815edba13e added faces.py Fr3deric 2017-12-10 22:28:15 +0100
  • 1dd2d0a943 added option to specify approximate animation time Fr3deric 2017-12-10 13:50:59 +0100
  • 2f8df5467d don't crash in case a frame cannot be sent Fr3deric 2017-12-10 13:34:04 +0100
  • 5600f48fb3 replaced 'ignore hidden files/dirs' fature with file extension filter, currently hardcoded to bml Fr3deric 2017-12-10 13:32:29 +0100
  • 1c14d6032b ignore hidden files and directories Fr3deric 2017-12-10 12:53:58 +0100
  • b899ec0fdc improved animation selection logic, added support for subdirs and symlinks in animation directory Fr3deric 2017-12-10 12:33:38 +0100
  • 2073a3e277 improved shape generation, added random to bounceoff Fr3deric 2017-12-09 09:40:39 +0100
  • b73f05b294 added collision detection Fr3deric 2017-12-09 02:10:59 +0100
  • 626a2bef18 added unrath.py Fr3deric 2017-12-09 01:26:29 +0100
  • 93acb5bf0e added blobs.py Fr3deric 2017-12-08 23:47:25 +0100
  • 06db0b5ee1 added orbs.py Fr3deric 2017-12-08 00:09:24 +0100
  • 81de8409f2 balance_util is created and used to create the BalanceTtrsPlayer informaniac 2017-12-01 18:15:24 +0100
  • 9bce3e7916 player information is now retrieved via balance_util informaniac 2017-12-01 18:14:56 +0100
  • 8cb7470d22 added direction to event evaluation informaniac 2017-12-01 18:14:40 +0100
  • ca848e9ba1 removed old balance to event evaluation informaniac 2017-12-01 18:14:05 +0100
  • 5cad7825f3 removed old data retrival via socket informaniac 2017-12-01 18:12:32 +0100
  • 1e974a74d6 moved creation of the socket into main function informaniac 2017-12-01 18:11:42 +0100
  • a5ae8985ce added balance_util import informaniac 2017-12-01 18:11:12 +0100
  • 29d0cfcb31 BalanceTtrsPlayer now is being created with a BalanceUtil instead of socket address and player id informaniac 2017-12-01 18:10:55 +0100
  • 038f33df2c create BalanceBoardPlayer(s) with the respective balance_utils informaniac 2017-12-01 17:41:49 +0100
  • 026f05c958 use the balance_util functions to determine if the player(s) are ready informaniac 2017-12-01 17:41:21 +0100
  • 16c4dcc8d6 added balance_utils for player 1 and 2 informaniac 2017-12-01 17:40:39 +0100
  • 075e8c5c03 player information is now retrieved from the balance_util informaniac 2017-12-01 17:40:24 +0100
  • e34f76b22d BalanceBoardPlayer now uses the balance_util for the y-axis data informaniac 2017-12-01 17:39:55 +0100
  • 6da1b8cf13 BalanceBoardPlayer now needs a balance_util instead of the wiimote_socket and player_id also renamed ownPaddle to own_paddle to make it PEP8 compatible informaniac 2017-12-01 17:38:08 +0100
  • 9c2d3cb33a removed socket retrieval function informaniac 2017-12-01 17:37:05 +0100
  • 2b0bde627f imported balance_util informaniac 2017-12-01 17:36:52 +0100
  • 02cb0e8348 added blup balance util informaniac 2017-12-01 17:36:36 +0100
  • b494ef2f41 added gif2bml.py Fr3deric 2017-11-28 23:57:33 +0100
  • 938f97c136 fixed permissions Fr3deric 2017-11-25 17:13:50 +0100
  • 3ebec72f76 Feuerwerk! Fr3deric 2017-11-23 23:34:36 +0100
  • 062c2efdb9 added --no-loop option Fr3deric 2017-11-23 23:33:54 +0100
  • 5fbb097114 Merge branch 'master' of git.blinkenbunt.org:Blinkenbunt/blup Fr3deric 2017-11-09 23:51:37 +0100
  • 312a0358e6 cleanup and added support for multiple palettes Fr3deric 2017-11-09 23:50:26 +0100
  • 5843278d49 Fixed calls to writeBml klonfish 2017-11-09 22:52:14 +0100
  • e37ede964e Removed animation files and put them into a separate repo klonfish 2017-11-09 22:41:06 +0100
  • d381458006 major cleanup Fr3deric 2017-11-09 22:20:28 +0100
  • 0c9b6338f7 moved gamemenu to games folder Fr3deric 2017-11-09 21:56:56 +0100
  • b27c4d3383 moved games to separate folder Fr3deric 2017-11-09 21:53:38 +0100
  • c71a69b4b6 moved writebml to blup module Fr3deric 2017-11-09 21:42:02 +0100
  • 86bde0d468 fixed syntax error Fr3deric 2017-11-09 21:36:48 +0100
  • c19af78491 corrected package name Fr3deric 2017-11-09 21:34:18 +0100
  • 186c75dd63 minimal packaging Fr3deric 2017-11-09 21:30:20 +0100
  • 8311e3fc11 2to3 Fr3deric 2017-11-09 21:25:43 +0100
  • f69b38c402 Merge branch 'master' of blinkenbunt:gitrepos/blup3 Fr3deric 2016-12-28 13:23:58 +0100
  • cd39f8da15 a little less debug output Fr3deric 2016-12-28 13:23:54 +0100
  • 5d6c66d167 Use unsigned byte for weight klonfish 2016-12-28 02:22:03 +0100
  • 59e4e79050 Merge branch 'master' of blinkenbunt:gitrepos/blup3 klonfish 2016-12-28 00:22:40 +0100
  • 7cff026d69 a little less debug output Fr3deric 2016-12-28 00:21:12 +0100
  • 1e4c9fc4df Game menu refreshes periodically to prevent other clients from painting klonfish 2016-12-28 00:12:13 +0100
  • fcc2fa9af7 Merge branch 'master' of blinkenbunt:gitrepos/blup3 Fr3deric 2016-12-28 00:09:29 +0100
  • e746dd1ddb a little less debug output Fr3deric 2016-12-28 00:09:24 +0100
  • 64a53b69a2 Catch if nothing has been read from the socket klonfish 2016-12-27 19:51:13 +0100
  • 287d2cd7b1 Added stdout flushing klonfish 2016-12-27 19:45:05 +0100
  • fb31db8377 Sleep times in read thread depend on player presence klonfish 2016-12-27 19:35:45 +0100
  • 4b97c34092 Added 5ms sleep in gamemenu thread klonfish 2016-12-27 19:31:25 +0100