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@ -264,7 +264,7 @@ class BalanceInput(AbstractInput, threading.Thread):
@@ -264,7 +264,7 @@ class BalanceInput(AbstractInput, threading.Thread):
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#print('player_id=%d event=%s' % (self.player_id, self.evt)) |
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time.sleep(0.005) |
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else: |
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if direction != blup.balance_utils.Direction.QUIT: |
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if direction != blup.balance_util.Direction.QUIT: |
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self.evt = InputEvent.STEP_ON |
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self.player_present = True |
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continue |
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