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83 lines
2.3 KiB
83 lines
2.3 KiB
#!/usr/bin/python3 |
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import sys |
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import colorsys |
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import blup.animation |
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import blup.frame |
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import writebml |
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import random |
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import argparse |
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from PIL import Image, ImageDraw, ImageFont |
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def create_image(text): |
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font = ImageFont.load('8x13-ISO8859-1.pil') |
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w, h = font.getsize(text) |
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img = Image.new('RGB', (w+2*22, 16)) |
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draw = ImageDraw.Draw(img) |
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draw.text((22, (16-h)//2), text, font=font) |
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return img |
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def create_scrolltext(text, delay, color): |
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img = create_image(text) |
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w, h = img.size |
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dim = blup.frame.FrameDimension(22, 16, 256, 3) |
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anim = blup.animation.Animation(dim) |
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for c in range(w-dim.size()[0]): |
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frame = blup.animation.AnimationFrame(dim, delay) |
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for x in range(dim.size()[0]): |
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for y in range(dim.size()[1]): |
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pixcol = img.getpixel((x+c, y)) |
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pixcol = (pixcol[0]*color[0], |
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pixcol[1]*color[1], |
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pixcol[2]*color[2]) |
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frame.setPixel(x, y, pixcol) |
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anim.addFrame(frame) |
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return anim |
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if __name__ == '__main__': |
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parser = argparse.ArgumentParser(description='Generate scrolltext BML files') |
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parser.add_argument('-d', '--delay', type=int, default=100) |
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parser.add_argument('-c', '--color', default='#ffffff') |
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parser.add_argument('output_file') |
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parser.add_argument('text') |
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args = parser.parse_args() |
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if args.color.startswith('#'): |
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args.color = args.color[1:] |
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r = int(args.color[0:2], 16)/255 |
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g = int(args.color[2:4], 16)/255 |
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b = int(args.color[4:6], 16)/255 |
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col = (r, g, b) |
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anim = create_scrolltext(args.text, args.delay, col) |
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writebml.writeBml(anim, 'scrolltext.bml') |
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''' |
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num = 10 |
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horiz = True |
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delay = 100 |
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for i in range(num): |
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newcolor = getRandomColor(dim.depth - 1) |
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horiz = not horiz |
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if horiz: |
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for x in range(dim.size()[0]): |
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newframe = blup.animation.AnimationFrame(dim, delay) |
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for y in range(dim.size()[1]): |
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newframe.setPixel(x, y, newcolor) |
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newanim.addFrame(newframe) |
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else: |
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for y in range(dim.size()[1]): |
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newframe = blup.animation.AnimationFrame(dim, delay) |
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for x in range(dim.size()[0]): |
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newframe.setPixel(x, y, newcolor) |
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newanim.addFrame(newframe) |
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writebml.writeBml(newanim, '/tmp/colorwischer.bml') |
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'''
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