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84 lines
2.3 KiB
84 lines
2.3 KiB
8 years ago
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#!/usr/bin/python3
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import sys
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import colorsys
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import blup.animation
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import blup.frame
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import writebml
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import random
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import argparse
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from PIL import Image, ImageDraw, ImageFont
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def create_image(text):
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font = ImageFont.load('8x13-ISO8859-1.pil')
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w, h = font.getsize(text)
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img = Image.new('RGB', (w+2*22, 16))
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draw = ImageDraw.Draw(img)
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draw.text((22, (16-h)//2), text, font=font)
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return img
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def create_scrolltext(text, delay, color):
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img = create_image(text)
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w, h = img.size
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dim = blup.frame.FrameDimension(22, 16, 256, 3)
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anim = blup.animation.Animation(dim)
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for c in range(w-dim.size()[0]):
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frame = blup.animation.AnimationFrame(dim, delay)
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for x in range(dim.size()[0]):
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for y in range(dim.size()[1]):
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pixcol = img.getpixel((x+c, y))
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pixcol = (pixcol[0]*color[0],
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pixcol[1]*color[1],
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pixcol[2]*color[2])
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frame.setPixel(x, y, pixcol)
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anim.addFrame(frame)
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return anim
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if __name__ == '__main__':
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parser = argparse.ArgumentParser(description='Generate scrolltext BML files')
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parser.add_argument('-d', '--delay', type=int, default=100)
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parser.add_argument('-c', '--color', default='#ffffff')
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parser.add_argument('output_file')
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parser.add_argument('text')
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args = parser.parse_args()
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if args.color.startswith('#'):
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args.color = args.color[1:]
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r = int(args.color[0:2], 16)/255
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g = int(args.color[2:4], 16)/255
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b = int(args.color[4:6], 16)/255
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col = (r, g, b)
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anim = create_scrolltext(args.text, args.delay, col)
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writebml.writeBml(anim, 'scrolltext.bml')
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'''
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num = 10
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horiz = True
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delay = 100
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for i in range(num):
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newcolor = getRandomColor(dim.depth - 1)
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horiz = not horiz
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if horiz:
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for x in range(dim.size()[0]):
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newframe = blup.animation.AnimationFrame(dim, delay)
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for y in range(dim.size()[1]):
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newframe.setPixel(x, y, newcolor)
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newanim.addFrame(newframe)
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else:
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for y in range(dim.size()[1]):
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newframe = blup.animation.AnimationFrame(dim, delay)
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for x in range(dim.size()[0]):
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newframe.setPixel(x, y, newcolor)
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newanim.addFrame(newframe)
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writebml.writeBml(newanim, '/tmp/colorwischer.bml')
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'''
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