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if absolutely nothing has changed, stop calculating more frames

master
informaniac 8 years ago
parent
commit
617fecd87a
  1. 2
      gameOfLife.py

2
gameOfLife.py

@ -89,4 +89,6 @@ for frame in range(500):
newRow.append(DEAD) newRow.append(DEAD)
gameBoardNextStep.append(newRow) gameBoardNextStep.append(newRow)
gameBoard = gameBoardNextStep gameBoard = gameBoardNextStep
if(gameBoard == lastGameBoard):
break
writebml.writeBml(animation, '/home/pi/animations/gameOfLife.bml') writebml.writeBml(animation, '/home/pi/animations/gameOfLife.bml')

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