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@ -357,10 +357,24 @@ class TtrsGame(): |
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to_remove.add(y) |
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to_remove.add(y) |
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if len(to_remove) > 0: |
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if len(to_remove) > 0: |
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to_delete = set() |
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for b in list(self.playground.blocks): |
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for b in list(self.playground.blocks): |
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if b.pos.y in to_remove: |
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if b.pos.y in to_remove: |
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to_delete.add(Block(b.pos, (255, 255, 255))) |
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self.playground.blocks.remove(b) |
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self.playground.blocks.remove(b) |
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for i in range(2): |
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for b in to_delete: |
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self.playground.blocks.add(b) |
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for cb in self.tick_callbacks: |
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cb() |
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time.sleep(0.2) |
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for b in to_delete: |
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self.playground.blocks.remove(b) |
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for cb in self.tick_callbacks: |
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cb() |
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time.sleep(0.2) |
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to_add = set() |
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to_add = set() |
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for b in list(self.playground.blocks): |
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for b in list(self.playground.blocks): |
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o = len(list(filter(lambda y: y > b.pos.y, to_remove))) |
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o = len(list(filter(lambda y: y > b.pos.y, to_remove))) |
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@ -396,13 +410,6 @@ class TtrsGame(): |
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pass |
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pass |
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if __name__ == '__main__': |
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if __name__ == '__main__': |
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w = 22 |
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w = 22 |
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h = 16 |
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h = 16 |
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