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204 lines
5.8 KiB
204 lines
5.8 KiB
#!/usr/bin/env python3 |
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import sys |
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import os, math, random |
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import time |
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import socket |
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import struct |
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from threading import Thread |
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import bluetooth |
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import wiiboard |
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known_boards = {'niklas': '00:26:59:34:C8:69', |
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'kaka': '00:26:59:37:04:15', |
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'michael': '00:24:44:65:5B:F8', |
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'fed': '00:23:CC:23:5E:1D', |
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} |
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class StatusThread(Thread): |
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def __init__(self, t1, t2): |
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Thread.__init__(self) |
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self.t1 = t1 |
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self.t2 = t2 |
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self.stop = False |
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def run(self): |
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t1 = self.t1 |
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t2 = self.t2 |
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colw = 50 |
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batw = colw - len('Bat: 000% || ') |
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while not self.stop: |
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print('') |
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print(('Left player - '+t1.addr).ljust(colw) + 'Right player - '+t2.addr) |
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print('-'*2*colw) |
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if t1.addr != 'dummy': |
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if t1.connected: |
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s1 = 'Connected' |
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bat = t1.board.battery |
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else: |
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s1 = 'Connecting...' |
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bat = -1 |
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else: |
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s1 = 'Dummy' |
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bat = 0.42 |
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px = 'Low ' if t1.pos_x is None else '%.3f'%t1.pos_x |
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py = 'Low ' if t1.pos_y is None else '%.3f'%t1.pos_y |
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p1 = 'Position: X: %s - Y: %s' % (px, py) |
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if bat is not None: |
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b1 = 'Bat: |%s| %03d%%' % (('='*int(batw*bat)).ljust(batw), int(bat*100)) |
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else: |
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b1 = 'Bat: |%s| ---%%' % ('?'*batw).ljust(batw) |
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w1 = 'Weight: %.1f' % t1.weight |
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if t2.addr != 'dummy': |
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if t2.connected: |
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s2 = 'Connected' |
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bat = t2.board.battery |
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else: |
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s2 = 'Connecting...' |
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bat = -1 |
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else: |
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s2 = 'Dummy' |
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bat = 0.42 |
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px = 'Low ' if t2.pos_x is None else '%.3f'%t2.pos_x |
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py = 'Low ' if t2.pos_y is None else '%.3f'%t2.pos_y |
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p2 = 'Position: X: %s - Y: %s' % (px, py) |
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if bat is not None: |
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b2 = 'Bat: |%s| %03d%%' % (('='*int(batw*bat)).ljust(batw), int(bat*100)) |
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else: |
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b2 = 'Bat: |%s| ---%%' % ('?'*batw).ljust(batw) |
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w2 = 'Weight: %.1f' % t2.weight |
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print(s1.ljust(colw) + s2) |
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print(b1.ljust(colw) + b2) |
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print(w1.ljust(colw) + w2) |
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print(p1.ljust(colw) + p2) |
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time.sleep(1) |
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class WiiThread(Thread): |
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def __init__(self, player, addr): |
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Thread.__init__(self) |
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self.addr = addr |
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self.player = player |
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self.stop = False |
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self.connected = False |
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self.board = None |
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self.pos_x = None |
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self.pos_y = None |
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self.weight = 0 |
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def run(self): |
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if self.addr != 'dummy': |
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while not self.stop: |
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self.connected = False |
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self.pos = 'C' |
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self.board = wiiboard.Wiiboard() |
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print('%s: Connecting to %s' % (self.player, self.addr)) |
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try: |
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self.board.connect(self.addr) |
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except bluetooth.btcommon.BluetoothError: |
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continue |
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time.sleep(1) |
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print('%s: Connected' % self.player) |
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self.connected = True |
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self.board.setLight(True) |
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while not self.stop and self.board.status == 'Connected': |
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self.weight = self.board.mass.totalWeight |
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if self.board.mass.totalWeight > 15: |
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m = self.board.mass |
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x_balance = -(m.topLeft+m.bottomLeft) + (m.topRight+m.bottomRight) |
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x_balance = x_balance/float(m.totalWeight) |
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y_balance = -(m.bottomLeft+m.bottomRight) + (m.topLeft+m.topRight) |
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y_balance = y_balance/float(m.totalWeight) |
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self.pos_x = x_balance |
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self.pos_y = y_balance |
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else: |
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self.pos_x = None |
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self.pos_y = None |
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time.sleep(0.1) |
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self.board.disconnect() |
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else: |
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print('%s: Connected as DUMMY' % self.player) |
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self.connected = True |
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self.pos = 'D' |
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wiis = [] |
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if len(sys.argv) > 1: |
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if sys.argv[1] in list(known_boards.keys()): |
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addr = known_boards[sys.argv[1]] |
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else: |
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addr = sys.argv[1] |
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t1 = WiiThread('L', addr) |
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else: |
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t1 = WiiThread('') |
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t1.daemon = True |
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t1.start() |
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if len(sys.argv) > 2: |
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if sys.argv[2] in list(known_boards.keys()): |
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addr = known_boards[sys.argv[2]] |
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else: |
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addr = sys.argv[2] |
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t2 = WiiThread('R', addr) |
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else: |
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t2 = WiiThread('') |
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while not t1.connected: |
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time.sleep(0.1) |
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t2.daemon = True |
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t2.start() |
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while not t2.connected: |
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time.sleep(0.1) |
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tStatus = StatusThread(t1, t2) |
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tStatus.daemon = True |
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tStatus.start() |
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wiis = [t1, t2] |
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s = socket.socket(socket.AF_INET, socket.SOCK_STREAM) |
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s.setsockopt(socket.SOL_SOCKET, socket.SO_REUSEADDR, 1) |
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s.bind(('', 4711)) |
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s.listen(1) |
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try: |
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while True: |
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conn, addr = s.accept() |
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while True: |
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try: |
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m = conn.recv(1) |
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if len(m) == 0: |
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conn.close() |
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break |
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r = b'' |
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for w in wiis: |
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if w.pos_x is None: |
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v = -128 |
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else: |
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v = int(round(w.pos_x*100)) |
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r += struct.pack('b', v) |
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if w.pos_y is None: |
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v = -128 |
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else: |
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v = int(round(w.pos_y*100)) |
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r += struct.pack('b', v) |
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conn.send(r) |
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except ConnectionResetError: |
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continue |
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except (KeyboardInterrupt, SystemExit): |
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t1.stop = True |
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t2.stop = True |
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tStatus.stop = True |
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sys.exit() |
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