#!/usr/bin/env python3 import blup.frame import blup.animation import blup.writebml import sys if len(sys.argv) != 3: print('usage: %s INFILE OUTFILE' % (sys.argv[0]), file=sys.stderr) sys.exit(1) infname = sys.argv[1] outfname = sys.argv[2] anim = blup.animation.load(infname) dim = blup.frame.FrameDimension(22, 16, 256, 3) newanim = blup.animation.Animation(dim) for f in anim: newf = blup.animation.AnimationFrame(dim, f.delay) for x in range(f.dimension.width): for y in range(f.dimension.height): newf.setPixel(x + 2, y*2, tuple(map(lambda x: int((x/anim.dimension.depth)*dim.depth), f.getPixel(x, y)))) newf.setPixel(x + 2, y*2 + 1, tuple(map(lambda x: int((x/anim.dimension.depth)*dim.depth), f.getPixel(x, y)))) newanim.addFrame(newf) writebml.writeBml(newanim, outfname)