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@ -1,4 +1,4 @@
@@ -1,4 +1,4 @@
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#!/usr/bin/python |
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#!/usr/bin/python3 |
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import threading |
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import os |
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@ -14,170 +14,170 @@ import blup.frame
@@ -14,170 +14,170 @@ import blup.frame
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class AnimationLoaderThread(threading.Thread): |
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""" |
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This class is used by the player to pre-load an animation while another one |
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is being played. |
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""" |
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This class is used by the player to pre-load an animation while another one |
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is being played. |
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""" |
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""" |
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def __init__(self, filename): |
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threading.Thread.__init__(self) |
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self.__filename = filename |
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self.__anim = None |
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self.__error = False |
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def __init__(self, filename): |
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threading.Thread.__init__(self) |
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self.__filename = filename |
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self.__anim = None |
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self.__error = False |
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def run(self): |
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try: |
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self.__anim = blup.animation.load(self.__filename) |
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except Exception as e: |
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print '%s: %s while loading %s' % (self.__class__.__name__, |
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repr(e), |
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self.__filename) |
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self.__error = True |
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self.__anim = None |
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def run(self): |
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try: |
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self.__anim = blup.animation.load(self.__filename) |
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except Exception as e: |
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print('%s: %s while loading %s' % (self.__class__.__name__, |
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repr(e), self.__filename)) |
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self.__error = True |
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self.__anim = None |
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def getAnim(self): |
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self.join() |
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return self.__anim |
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def getAnim(self): |
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self.join() |
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return self.__anim |
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class MiniPlayer(object): |
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""" |
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Minimal animation player that does nothing but randomly selecting |
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animations out of a directory and playing them. |
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""" |
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def __init__(self, animDir, output): |
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self.__animDir = animDir |
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self.__output = output |
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self.loopTime = 10000 |
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self.gap = 800 |
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self.maxPlayNext = 3 |
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self.__playNext = [] |
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self.__running = False |
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def terminate(self): |
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self.__running = False |
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def playNext(self, filename): |
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""" Add an animation to the queue. """ |
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if filename.find('/') >= 0: |
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raise ValueError('filename must not contain slashes') |
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if ( os.path.isfile(os.path.join(self.__animDir, filename)) and |
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len(self.__playNext) < self.maxPlayNext ): |
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self.__playNext.append(filename) |
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else: |
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return False |
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def getNextFilename(self): |
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""" |
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Return the next animation filename to be played, either from the queue, |
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or randomly chosen. |
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""" |
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if len(self.__playNext) > 0 and os.path.isfile(self.__playNext[0]): |
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return self.__playNext.pop(0) |
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else: |
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files = os.listdir(self.__animDir) |
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return random.choice(files) |
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def run(self): |
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""" |
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Runs the player until terminate() gets called (e.g. by another thread). |
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""" |
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self.__running = True |
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currentAnim = None |
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player = blup.animation.AnimationPlayer() |
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while self.__running: |
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# begin to load the next animation |
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filename = os.path.join(self.__animDir, self.getNextFilename()) |
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loader = AnimationLoaderThread(filename) |
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loader.start() |
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# play the animation in case it had been successfully loaded before |
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if currentAnim is not None: |
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if currentAnim.duration < self.loopTime: |
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count = self.loopTime / currentAnim.duration |
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else: |
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count = 1 |
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player.play(currentAnim, self.__output, count=count) |
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# show a blank frame for some thime |
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if self.gap > 0 and self.__running: |
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# TODO: use correct frame size |
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dim = blup.frame.FrameDimension(18,8,8,3) |
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self.__output.sendFrame(blup.frame.Frame(dim)) |
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time.sleep(self.gap / 1000.0) |
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# get the next animation from the loader |
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currentAnim = loader.getAnim() |
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""" |
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Minimal animation player that does nothing but randomly selecting |
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animations out of a directory and playing them. |
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""" |
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def __init__(self, animDir, output): |
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self.__animDir = animDir |
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self.__output = output |
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self.loopTime = 10000 |
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self.gap = 800 |
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self.maxPlayNext = 3 |
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self.__playNext = [] |
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self.__running = False |
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def terminate(self): |
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self.__running = False |
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def playNext(self, filename): |
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""" Add an animation to the queue. """ |
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if filename.find('/') >= 0: |
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raise ValueError('filename must not contain slashes') |
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if ( os.path.isfile(os.path.join(self.__animDir, filename)) and |
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len(self.__playNext) < self.maxPlayNext ): |
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self.__playNext.append(filename) |
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else: |
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return False |
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def getNextFilename(self): |
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""" |
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Return the next animation filename to be played, either from the queue, |
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or randomly chosen. |
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""" |
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if len(self.__playNext) > 0 and os.path.isfile(self.__playNext[0]): |
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return self.__playNext.pop(0) |
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else: |
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files = os.listdir(self.__animDir) |
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return random.choice(files) |
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def run(self): |
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""" |
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Runs the player until terminate() gets called (e.g. by another thread). |
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""" |
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self.__running = True |
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currentAnim = None |
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player = blup.animation.AnimationPlayer() |
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while self.__running: |
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# begin to load the next animation |
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filename = os.path.join(self.__animDir, self.getNextFilename()) |
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loader = AnimationLoaderThread(filename) |
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loader.start() |
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# play the animation in case it had been successfully loaded before |
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if currentAnim is not None: |
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if currentAnim.duration < self.loopTime: |
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count = self.loopTime / currentAnim.duration |
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else: |
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count = 1 |
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player.play(currentAnim, self.__output, count=count) |
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# show a blank frame for some thime |
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if self.gap > 0 and self.__running: |
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# TODO: use correct frame size |
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#dim = blup.frame.FrameDimension(18,8,8,3) |
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dim = blup.frame.FrameDimension(22, 16, 256, 3) |
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self.__output.sendFrame(blup.frame.Frame(dim)) |
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time.sleep(self.gap / 1000.0) |
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# get the next animation from the loader |
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currentAnim = loader.getAnim() |
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def printUsage(errMsg=None): |
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if errMsg is not None: |
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print 'error: %s\n' % (errMsg) |
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print 'usage: %s [OPTIONS] PATH' % (sys.argv[0]) |
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print 'where PATH is the directory containing the animations to play' |
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print 'supported options:' |
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print ' -o OUTPUT where to output the frames (default: shell)' |
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print ' --output OUTPUT\n' |
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print ' -h print this text' |
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print ' --help' |
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if errMsg is not None: |
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print('error: %s\n' % (errMsg)) |
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print('usage: %s [OPTIONS] PATH' % (sys.argv[0])) |
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print('where PATH is the directory containing the animations to play') |
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print('supported options:') |
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print(' -o OUTPUT where to output the frames (default: shell)') |
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print(' --output OUTPUT\n') |
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print(' -h print(this text') |
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print(' --help') |
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def main(): |
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try: |
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(opts, args) = getopt.gnu_getopt(sys.argv, 'ho:', ['help', 'output=']) |
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opts = dict(opts) |
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except getopt.GetoptError as e: |
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printUsage(e.msg) |
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sys.exit(1) |
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if opts.has_key('--help'): |
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printUsage() |
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sys.exit(0) |
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if opts.has_key('-o'): |
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output = opts['-o'] |
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elif opts.has_key('--output'): |
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output = opts['--output'] |
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else: |
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output = 'shell' |
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try: |
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out = blup.output.getOutput(output) |
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except blup.output.IllegalOutputSpecificationError: |
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print 'illegal output specification' |
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print 'available outputs:' |
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print blup.output.getOutputDescriptions() |
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sys.exit(1) |
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except Exception as e: |
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print 'could not initialize output: %s' % (str(e)) |
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sys.exit(1) |
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if len(args) != 2: |
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printUsage() |
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sys.exit(1) |
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else: |
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animDir = args[1] |
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if not os.path.isdir(animDir): |
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print '%s is not a directory' % (animDir) |
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sys.exit(1) |
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p = MiniPlayer(animDir, out) |
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try: |
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p.run() |
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except KeyboardInterrupt: |
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sys.exit(0) |
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try: |
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(opts, args) = getopt.gnu_getopt(sys.argv, 'ho:', ['help', 'output=']) |
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opts = dict(opts) |
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except getopt.GetoptError as e: |
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printUsage(e.msg) |
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sys.exit(1) |
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if '--help' in opts: |
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printUsage() |
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sys.exit(0) |
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if '-o' in opts: |
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output = opts['-o'] |
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elif '--output' in opts: |
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output = opts['--output'] |
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else: |
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output = 'shell' |
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try: |
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out = blup.output.getOutput(output) |
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except blup.output.IllegalOutputSpecificationError: |
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print('illegal output specification') |
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print('available outputs:') |
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print(blup.output.getOutputDescriptions()) |
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sys.exit(1) |
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except Exception as e: |
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print('could not initialize output: %s' % (str(e))) |
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sys.exit(1) |
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if len(args) != 2: |
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printUsage() |
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sys.exit(1) |
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else: |
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animDir = args[1] |
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if not os.path.isdir(animDir): |
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print('%s is not a directory' % (animDir)) |
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sys.exit(1) |
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p = MiniPlayer(animDir, out) |
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try: |
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p.run() |
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except KeyboardInterrupt: |
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sys.exit(0) |
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if __name__ == '__main__': |
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main() |
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main() |
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