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187 lines
4.3 KiB
187 lines
4.3 KiB
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function rule_applicable(word, pos, consumed, rule) { |
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for(let i=0; i<rule.length; i++) { |
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if((word[pos+i] != rule[i]) | (consumed[pos+i] == true)) { |
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return false; |
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} |
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} |
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return true; |
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} |
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function generate(start, rules, iterations) { |
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if(iterations == 0) { |
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return start; |
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} |
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var word = start; |
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var consumed = new Array(word.length); |
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for(let rule of rules) { |
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let pos = 0; |
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var newword = []; |
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var newconsumed = []; |
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while(pos < word.length) { |
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if(rule_applicable(word, pos, consumed, rule[0])) { |
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var ruleres; |
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if(typeof rule[1] == 'function') { |
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ruleres = rule[1](); |
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} else if(typeof rule[1] == 'object') { |
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var r = Math.floor(Math.random() * rule[1].length); |
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console.log(r); |
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ruleres = rule[1][r]; |
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}else { |
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ruleres = rule[1]; |
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} |
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newword += ruleres; |
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for(let i=0; i<ruleres.length; i++) { |
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newconsumed.push(true); |
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} |
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pos += rule[0].length; |
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} else { |
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newword += word[pos]; |
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newconsumed.push(false); |
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pos += 1; |
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} |
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} |
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word = newword; |
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consumed = newconsumed; |
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} |
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return generate(newword, rules, iterations - 1); |
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} |
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function draw_initstate(p, state) { |
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if(!('dir' in state)) { |
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state.dir = 0; |
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state.turnnoise = 0; |
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state.lennoise = 0; |
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} |
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if(!('stepsize' in state)) { |
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state.stepsize = 1; |
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} |
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if(!('curpath' in state)) { |
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p.addChild(new paper.Path()); |
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state.curpath = p.lastChild; |
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} |
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} |
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function draw_set_dir(dir) { |
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return function(p, state) { |
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state.dir = dir; |
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} |
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} |
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function draw_set_turn_noise(level) { |
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return function(p, state) { |
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state.turnnoise = level; |
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} |
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} |
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function draw_set_length_noise(level) { |
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return function(p, state) { |
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state.lennoise = level; |
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} |
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} |
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function draw_forward(factor=1) { |
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return function(p, state) { |
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draw_initstate(p, state); |
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if(state.curpath.segments.length == 0) { |
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state.curpath.add(new paper.Point(0, 0)); |
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console.log('---------------------------'); |
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} |
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var lastp = state.curpath.segments[state.curpath.segments.length - 1].point; |
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var noise = 1 + (Math.random() - 0.5) * state.lennoise; |
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state.curpath.add(lastp.add(new paper.Point( |
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Math.sin(state.dir) * state.stepsize * factor * noise, |
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Math.cos(state.dir) * state.stepsize * factor * noise |
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))); |
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} |
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} |
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function draw_stepsize_mul(factor) { |
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return function(p, state) { |
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if(typeof factor == 'function') { |
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var f = factor(); |
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} else { |
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var f = factor; |
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} |
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draw_initstate(p, state); |
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state.stepsize *= f; |
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}; |
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} |
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function draw_turn(angle) { |
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return function(p, state) { |
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draw_initstate(p, state); |
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state.dir += angle; |
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} |
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} |
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function draw_angle_turn(fac) { |
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return function(p, state) { |
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draw_initstate(p, state); |
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var a = state.angle * (1 + (Math.random() - 0.5) * state.turnnoise); |
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state.dir += a * fac; |
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} |
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} |
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function draw_angle_init(angle) { |
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return function(p, state) { |
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state.angle = angle; |
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} |
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} |
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function draw_angle_add(delta) { |
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return function(p, state) { |
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state.angle += delta; |
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} |
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} |
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function draw_state_push() { |
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return function(p, state) { |
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if(typeof state.stack == 'undefined') { |
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state.stack = new Array(); |
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} |
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state.stack.push({ |
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pos: state.curpath.segments[state.curpath.segments.length - 1].point, |
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dir: state.dir, |
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stepsize: state.stepsize, |
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}); |
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} |
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} |
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function draw_state_pop() { |
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return function(p, state) { |
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var s = state.stack.pop(); |
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state.dir = s.dir; |
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state.stepsize = s.stepsize; |
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p.addChild(new paper.Path()); |
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state.curpath = p.lastChild; |
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state.curpath.add(s.pos); |
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} |
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} |
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function draw(word, actions) { |
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var p = new paper.CompoundPath(); |
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var state = {}; |
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for(let w of word) { |
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if(w in actions) { |
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actions[w](p, state); |
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} |
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} |
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return p; |
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}
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