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290 lines
8.5 KiB
290 lines
8.5 KiB
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paper.install(window); |
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function gen_tree(pos, maxheight) { |
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var baum = new Branch(); |
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baum.length = 0.15 * maxheight + 0.15 * maxheight * Math.random(); |
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var shapernd = Math.random() * 3; |
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if(shapernd < 1) { |
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baum.crown = new KiteCrown( |
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0.49 * maxheight + 0.21 * maxheight * Math.random(), |
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0.4 + Math.random() * 0.2, |
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{bisect: 0.2 + Math.random() * 0.2}, |
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); |
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} else if(shapernd < 2) { |
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baum.crown = new TriangleCrown( |
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0.49 * maxheight + 0.21 * maxheight * Math.random(), |
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0.4 + Math.random() * 0.2, |
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); |
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} else { |
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baum.crown = new EllipseCrown( |
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0.49 * maxheight + 0.21 * maxheight * Math.random(), |
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0.4 + Math.random() * 0.2, |
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{bisect: 0.1 + Math.random() * 0.4}, |
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); |
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} |
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baum.angle = Math.PI / 2; |
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if(Math.random() < 0.3) { |
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baum.angle += Math.random() * 0.2 - 0.1; |
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} |
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if((baum.crown.shape != "triangle") && (Math.random() < 0.5)) { |
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var b = { |
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length: baum.length * 0.4, |
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angle: Math.PI / 2, |
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crown: baum.crown.clone() |
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}; |
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b.crown.length *= 0.4; |
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b.crown.width = 0.8; |
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baum.forks = [{ |
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pos: 0.2 + Math.random() * 0.4, |
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branch: new Branch(b), |
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}]; |
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baum.draw(pos); |
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var step = (Math.random() < 0.5) ? -0.1 : 0.1; |
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while(baum.collides_crown(baum.forks[0].branch)) { |
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baum.forks[0].branch.angle += step; |
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baum.draw(pos); |
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} |
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var range = 4*Math.PI/9 - Math.abs(Math.PI/2 - baum.forks[0].branch.angle); |
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if(step > 0) { |
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baum.forks[0].branch.angle += range * (0.1 + 0.9 * Math.random()); |
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} else { |
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baum.forks[0].branch.angle -= range * (0.1 + 0.9 * Math.random()); |
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} |
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baum.draw(pos); |
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} |
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baum.draw(pos); |
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return baum; |
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} |
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class Crown { |
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constructor(length, width, shape) { |
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this.width = width; |
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this.length = length; |
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this.shape = shape; |
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} |
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undraw() { |
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if(typeof this._path !== "undefined") { |
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this._path.removeSegments(); |
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delete this._path; |
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} |
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} |
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collides(other) { |
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return this._path.intersects(other._path); |
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} |
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get bounds() { |
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return this._path.bounds; |
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} |
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} |
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class KiteCrown extends Crown { |
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constructor(length, width, {bisect = 0.3}={}) { |
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super(length, width, 'kite'); |
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this.bisect = bisect; |
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} |
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clone() { |
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return new KiteCrown(this.length, this.width, {bisect: this.bisect}); |
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} |
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draw(branch, bvec, cpos) { |
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this.undraw(); |
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var cvec = bvec.multiply(1/bvec.length * this.length); |
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var bswidth = this.length * this.width; |
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var bsvec = new Point(Math.sin(branch.angle) * bswidth / 2, |
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Math.cos(branch.angle) * bswidth / 2); |
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this._path = new Path(); |
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this._path.strokeColor = 'black'; |
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this._path.fillColor = 'white'; |
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this._path.strokeWidth = 2; |
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this._path.closed = true; |
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this._path.add(cpos); |
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this._path.add(cpos.add(cvec.multiply(this.bisect)).add(bsvec)); |
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this._path.add(cpos.add(cvec)); |
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this._path.add(cpos.add(cvec.multiply(this.bisect)).subtract(bsvec)); |
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} |
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} |
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class TriangleCrown extends Crown { |
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constructor(length, width) { |
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super(length, width, 'triangle'); |
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} |
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clone() { |
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return new TriangleCrown(this.length, this.width); |
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} |
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draw(branch, bvec, cpos) { |
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this.undraw(); |
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var cvec = bvec.multiply(1/bvec.length * this.length); |
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var bswidth = this.length * this.width; |
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var bsvec = new Point(Math.sin(branch.angle) * bswidth / 2, |
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Math.cos(branch.angle) * bswidth / 2); |
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this._path = new Path(); |
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this._path.strokeColor = 'black'; |
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this._path.fillColor = 'white'; |
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this._path.strokeWidth = 2; |
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this._path.closed = true; |
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this._path.add(cpos.add(bsvec)); |
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this._path.add(cpos.add(cvec)); |
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this._path.add(cpos.subtract(bsvec)); |
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} |
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} |
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class EllipseCrown extends Crown { |
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constructor(length, width, {bisect = 0.5}={}) { |
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super(length, width, 'ellipse'); |
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this.bisect = bisect; |
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} |
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clone() { |
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return new EllipseCrown(this.length, this.width, {bisect: this.bisect}); |
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} |
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draw(branch, bvec, cpos) { |
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this.undraw(); |
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var cvec = bvec.multiply(1/bvec.length * this.length); |
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var bswidth = this.length * this.width; |
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var bsvec = new Point(Math.sin(branch.angle) * bswidth / 2, |
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Math.cos(branch.angle) * bswidth / 2); |
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this._path = new Path(); |
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this._path.strokeColor = 'black'; |
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this._path.fillColor = 'white'; |
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this._path.strokeWidth = 2; |
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this._path.closed = true; |
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var cmid = cpos.add(cvec.multiply(this.bisect)); |
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this._path.add(new Segment(cpos, |
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bsvec.multiply(0.5), |
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bsvec.multiply(-0.5), |
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)); |
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this._path.add(new Segment(cmid.subtract(bsvec), |
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bvec.multiply(-0.5), |
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bvec.multiply(0.5), |
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)); |
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this._path.add(new Segment(cpos.add(cvec), |
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bsvec.multiply(-0.5), |
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bsvec.multiply(0.5), |
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)); |
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this._path.add(new Segment(cmid.add(bsvec), |
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bvec.multiply(0.5), |
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bvec.multiply(-0.5), |
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)); |
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} |
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} |
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class Branch { |
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constructor(data) { |
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Object.assign(this, data); |
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if(typeof this.forks !== "undefined") { |
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for (let fork of this.forks) { |
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fork.branch = new Branch(fork.branch, this); |
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} |
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} |
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} |
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draw(pos) { |
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if(typeof this._branch !== "undefined") { |
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this._branch.removeSegments(); |
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delete this._branch; |
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} |
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this._branch = new Path(); |
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var bvec = new Point(Math.cos(this.angle) * this.length, |
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-1 * Math.sin(this.angle) * this.length); |
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var end = pos.add(bvec); |
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this._branch.strokeColor = 'black'; |
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this._branch.strokeWidth = 2; |
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this._branch.add(pos); |
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this._branch.add(end); |
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if(typeof this.crown !== "undefined") { |
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this.crown.draw(this, bvec, end); |
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} |
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if(typeof this.forks !== "undefined") { |
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for (let fork of this.forks) { |
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fork.branch.draw(pos.add(bvec.multiply(fork.pos))); |
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} |
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} |
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} |
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collides_crown(other) { |
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return this.crown.collides(other.crown); |
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} |
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get bounds() { |
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var b = this._branch.bounds; |
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b = b.unite(this.crown.bounds); |
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if(typeof this.forks !== "undefined") { |
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for (let fork of this.forks) { |
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b = b.unite(fork.branch.bounds); |
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/* |
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var r = new Path.Rectangle({ |
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point: fork.branch.bounds.point, |
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size: fork.branch.bounds.size, |
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strokeWidth: 1, |
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strokeColor: 'green'}); |
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*/ |
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} |
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} |
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return b; |
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} |
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} |
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function draw() { |
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var canvas = document.getElementById('canvas'); |
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paper.setup(canvas); |
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var width = 148 * 5; |
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var height = 105 * 5; |
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var rows = 3; |
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var rowspace = 20; |
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var inspace = 30; |
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var outspace = 10; |
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var maxh = (height - (rows-1)*rowspace - 2*outspace - 2*inspace) / rows; |
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var outline = new Path.Rectangle({ |
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point: new Point(outspace, outspace), |
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size: new Size(width - 2*outspace, height - 2*outspace), |
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strokeWidth: 2, |
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strokeColor: 'black' |
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}); |
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for(var row=0; row<rows; row++) { |
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var y = outspace + inspace + maxh * (row + 1) + rowspace * row; |
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var x = outspace + inspace + 20; // TODO approx width |
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var prev; |
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while(x < width - outspace - inspace - 60) { // TODO approx width |
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var yy = y + Math.random() * 40 - 20; |
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x += Math.random() * 10; // TODO approx width |
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var t = gen_tree(new Point(x, yy), maxh); |
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if(typeof prev !== 'undefined') { |
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while(prev.bounds.intersects(t.bounds)) { |
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x += 15; |
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t.draw(new Point(x, y)); |
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console.log('intersects'); |
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} |
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} |
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prev = t; |
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} |
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} |
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}
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