Fr3deric
6 years ago
commit
1477a39c9b
2 changed files with 231 additions and 0 deletions
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<html> |
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<head> |
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<script type="text/javascript" src="paper.js"></script> |
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<script type="text/javascript" src="baumgen.js"></script> |
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<style> |
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#canvas { |
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width: 1000; |
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height: 1000; |
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} |
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</style> |
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</head> |
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<body> |
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<canvas id="canvas" resize></canvas> |
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</body> |
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</html> |
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paper.install(window); |
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var baum = { |
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length: 30, |
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angle: Math.PI / 2, |
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crown: { |
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shape: "kite", |
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length: 130, |
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width: 0.3, |
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bisect: 0.3, |
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}, |
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forks: [ |
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{ |
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pos: 0.3, |
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branch: { |
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angle: 0.3, |
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length: 30, |
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crown: { |
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shape: "kite", |
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length: 50, |
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width: 0.3, |
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bisect: 0.3, |
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}, |
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forks: [ |
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{ |
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pos: 0.6, |
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branch: { |
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angle: Math.PI/2.5, |
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length: 40, |
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crown: { |
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shape: "kite", |
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length: 70, |
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width: 0.3, |
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bisect: 0.3, |
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}, |
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}, |
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} |
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], |
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}, |
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}, |
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{ |
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pos: 0.5, |
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branch: { |
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angle: 3*Math.PI /4, |
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length: 30, |
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crown: { |
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shape: "kite", |
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length: 50, |
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width: 0.3, |
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bisect: 0.3, |
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}, |
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}, |
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} |
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], |
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}; |
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function gen_branch(level=0, shape=null, invertAngle=false) { |
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var baum = {}; |
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var fac = 1; |
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var lfac = 1; |
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if(level > 0) { |
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lfac = 1.2; |
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//fac = 1 / (level*2);
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fac = 0.5; |
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} |
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baum.length = (20 + Math.random() * 20) * lfac; |
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if(shape == null) { |
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if(Math.random() < 0.5) { |
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shape = "kite"; |
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} else { |
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shape = "triangle"; |
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} |
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} |
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baum.crown = {shape: shape}; |
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if(shape == "kite") { |
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baum.crown.length = (70 + Math.random() * 30) * fac; |
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baum.crown.width = 0.4 + Math.random() * 0.2; |
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baum.crown.bisect = 0.3 + Math.random() * 0.1; |
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} else if(shape == "triangle") { |
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baum.crown.length = (70 + Math.random() * 30) * fac; |
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baum.crown.width = 0.4 + Math.random() * 0.2; |
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//baum.crown.bisect = 0.3 + Math.random() * 0.1;
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} |
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if(level == 0) { |
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baum.angle = Math.PI / 2; |
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} else if(level % 2 == 1) { |
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//if(Math.random() < 0.5) {
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if(invertAngle) { |
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baum.angle = Math.PI / 4 + Math.random() * 0.45; |
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} else { |
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baum.angle = Math.PI - Math.PI / 4 - Math.random() * 0.45; |
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} |
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} else { |
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baum.angle = Math.PI/2 + (Math.random() * 0.6 - 0.3); |
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} |
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if(level == 0) { |
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baum.forks = []; |
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for(var i=0; i<Math.floor(Math.random() * 3); i++) { |
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var inv = (level % 2 == 0) && (i % 2 == 1); |
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baum.forks.push({ |
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pos: 0.2 + Math.random() * 0.4, |
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branch: gen_branch(level+1, shape, inv), |
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}); |
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} |
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} else if(level == 1) { |
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baum.forks = []; |
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if(Math.random() < 0.5) { |
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var inv = (level % 2 == 0) && (i % 2 == 1); |
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baum.forks.push({ |
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pos: 0.2 + Math.random() * 0.7, |
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branch: gen_branch(level+1, shape, inv), |
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}); |
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} |
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} |
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return baum; |
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} |
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class Branch { |
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constructor(data, parentBranch=null) { |
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//this.parentBranch = parentBranch;
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Object.assign(this, data); |
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console.log(this); |
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if(typeof this.forks !== "undefined") { |
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for (let fork of this.forks) { |
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fork.branch = new Branch(fork.branch, this); |
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} |
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} |
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} |
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draw(pos) { |
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var branch = new Path(); |
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var bvec = new Point(Math.cos(this.angle) * this.length, |
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-1 * Math.sin(this.angle) * this.length); |
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var end = pos.add(bvec); |
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branch.strokeColor = 'black'; |
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branch.strokeWidth = 2; |
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branch.add(pos); |
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branch.add(end); |
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if(typeof this.crown !== "undefined") { |
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console.log("CROWN"); |
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if(this.crown.shape == "kite") { |
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console.log("KITE"); |
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var cvec = bvec.multiply(1/bvec.length * this.crown.length); |
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var bswidth = this.crown.length * this.crown.width; |
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var bsvec = new Point(Math.sin(this.angle) * bswidth / 2, |
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Math.cos(this.angle) * bswidth / 2); |
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var crown = new Path(); |
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crown.strokeColor = 'black'; |
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crown.fillColor = 'white'; |
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crown.strokeWidth = 2; |
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crown.closed = true; |
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//crown.selected = true;
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crown.add(end); |
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crown.add(end.add(cvec.multiply(this.crown.bisect)) |
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.add(bsvec)); |
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crown.add(end.add(cvec)); |
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crown.add(end.add(cvec.multiply(this.crown.bisect)) |
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.subtract(bsvec)); |
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console.log(crown); |
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} else if(this.crown.shape = "triangle") { |
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console.log("TRIANGLE"); |
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var cvec = bvec.multiply(1/bvec.length * this.crown.length); |
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var bswidth = this.crown.length * this.crown.width; |
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var bsvec = new Point(Math.sin(this.angle) * bswidth / 2, |
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Math.cos(this.angle) * bswidth / 2); |
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var crown = new Path(); |
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crown.strokeColor = 'black'; |
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crown.fillColor = 'white'; |
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crown.strokeWidth = 2; |
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crown.closed = true; |
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//crown.selected = true;
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crown.add(end.add(bsvec)); |
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crown.add(end.add(cvec)); |
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crown.add(end.subtract(bsvec)); |
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console.log(crown); |
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} |
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} |
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if(typeof this.forks !== "undefined") { |
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for (let fork of this.forks) { |
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fork.branch.draw(pos.add(bvec.multiply(fork.pos))); |
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} |
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} |
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} |
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} |
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window.onload = function() { |
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var canvas = document.getElementById('canvas'); |
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paper.setup(canvas); |
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//var br = new Branch(baum);
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for(var x=0; x<5; x++) { |
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for(var y=0; y<5; y++) { |
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var br = new Branch(gen_branch()); |
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br.draw(new Point(150 + x*160, 150 + y*160)); |
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} |
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} |
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} |
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