import threading import Queue as queue class IllegalEventError(Exception): pass class AbstractState(object): def __init__(self, controller): pass def on_gabelschalter_up(self): raise IllegalEventError() def on_gabelschalter_down(self): raise IllegalEventError() def on_incoming_call(self): raise IllegalEventError() def on_call_ended(self): raise IllegalEventError() def on_call_accepted(self): raise IllegalEventError() def on_call_ringing(self): raise IllegalEventError() def on_nummernschalter_input(self, num): raise IllegalEventError() def on_timeout(self): raise IllegalEventError() class IdleState(AbstractState): def on_incoming_call(self): print('incomfing call') def on_gabelschalter_up(self): print('gabel up') return DailingState def on_gabelschalter_down(self): pass def on_nummernschalter_input(self, x): pass class SchelltState(AbstractState): def on_gabelschalter_up(self): return AcceptingState def on_call_ended(self): return IdleState class AcceptingState(AbstractState): def on_call_accepted(self): return CallRunningState class CallTerminatingState(AbstractState): def on_call_ended(self): return IdleState def on_call_accepted(self): return None class ForgottenState(AbstractState): def on_gabelschalter_down(self): return IdleState class BusyBeepingState(AbstractState): def on_timeout(self): return ForgottenState def on_gabelschalter_down(self): return IdleState class CallRunningState(AbstractState): def on_gabelschalter_down(self): return CallTerminatingState def on_call_ended(self): return BusyBeepingState class WecktState(AbstractState): def on_gabelschalter_down(self): return CallTerminatingState def on_call_ended(self): return BusyBeepingState def on_call_accepted(self): return CallRunningState class ConnectingState(AbstractState): def on_gabelschalter_down(self): return CallTerminatingState def on_call_ringing(self): return WecktState class DailingState(AbstractState): def on_gabelschalter_down(self): return IdleState def on_nummernschalter_input(self, num): print('nummernschalter: %d' % (num)) def on_timeout(self): return ConnectingState class TelefonapparatUserInterface(object): def __init__(self): pass def add_gabelschalter_callback(self, cb): pass def add_nummernschalter_callback(self, cb): pass def set_wecker(self, enabled): pass def set_schauzeichen(self, enabled): pass class StateMachineController(object): def __init__(self): self.__state = IdleState(self) self.__running = True self.__evqueue = queue.Queue() self.__evthread = threading.Thread(target=self.__event_dispatcher) self.__evthread.start() def __event_dispatcher(self): while self.__running: (evname, evargs, evkwargs) = self.__evqueue.get() if not evname: return print('!!! event: %s' % (evname)) handler = getattr(self.__state, 'on_%s' % (evname)) try: newstate = handler(*evargs, **evkwargs) except IllegalEventError: print('illegal event occured!!!!!!!!!!!!!!!!!!!!') if not newstate: continue oldstate = self.__state.__class__ print('%s -> %s' % (oldstate.__name__, newstate.__name__)) self.__state = newstate(self) def queue_event(self, evname, *evargs, **evkwargs): if not hasattr(AbstractState, 'on_%s' % (evname)): raise ValueError('Illegal event name: %s' % (evname)) self.__evqueue.put((evname, evargs, evkwargs)) def stop(self, hard=False): if hard: self.__running = False self.__evqueue.put((None, None, None)) if __name__ == '__main__': c = StateMachineController() c.queue_event('gabelschalter_up') c.queue_event('nummernschalter_input', 4) c.queue_event('nummernschalter_input', 2) #c.queue_event('gabelschalter_down') #c.queue_event('call_accepted') c.queue_event('timeout') c.queue_event('call_ringing') #c.queue_event('gabelschalter_down') c.queue_event('call_accepted') c.queue_event('call_ended') c.queue_event('timeout') c.queue_event('gabelschalter_down') c.stop()