#!/usr/bin/env python3 import sys import random import math import argparse import collections import blup.frame import blup.output import blup.animation import blup.writebml import colorsys WIDTH = 22 HEIGHT = 16 DEPTH = 256 class Point(collections.namedtuple('Point', ['x', 'y'])): def __add__(self, other): return Point(self.x + other.x, self.y + other.y) def __sub__(self, other): return Point(self.x - other.x, self.y - other.y) def __mul__(self, other): if isinstance(other, Point): raise Exception('not implemented') else: return Point(self.x * other, self.y * other) def __truediv__(self, other): if isinstance(other, Point): raise ValueError() else: return self * (1/other) @property def len(self): return math.sqrt(self.x**2 + self.y**2) @property def n(self): n = Point(self.y, -self.x) return n / n.len @property def intp(self): return Point(int(round(self.x)), int(round(self.y))) def convert_color(c): return list(map(lambda x: int(round(x*(DEPTH-1))), c)) def get_random_color(): return colorsys.hsv_to_rgb(random.random(), 0.5 + random.random() / 2, 1) class Twister: def __init__(self, worldsize): self.worldsize = worldsize self.cycletime = 1.3 self.sat = 0.5 + random.random() / 2 self.hues = [random.random()] self.hues += [ self.hues[0] + (i+1) * 0.25 for i in range(3) ] random.shuffle(self.hues) self.width = worldsize.x // 2.9 def update(self, t, dt): # inspired by https://www.lexaloffle.com/bbs/?tid=3050 self.rows = [] a0 = t * math.pi / self.cycletime while len(self.rows) < self.worldsize.y: y = len(self.rows) a = a0 - y * math.pi / self.worldsize.y \ * (math.sin(t * math.pi / 10) * 0.7) ot1 = t * math.pi / 5 ot2 = y * math.pi / (self.worldsize.y * 2) offs = self.worldsize.x / 2 + math.sin(ot1 + ot2) * self.width / 2 x1 = int(round(offs + self.width * math.sin(a))) x2 = int(round(offs + self.width * math.sin(a+0.5*math.pi))) x3 = int(round(offs + self.width * math.sin(a+math.pi))) x4 = int(round(offs + self.width * math.sin(a+1.5*math.pi))) row = [] for i, (start, end) in enumerate([(x1, x2), (x2, x3), (x3, x4), (x4, x1)]): if start < end: row += [(x, i, (x - start) / (end - start - 1)) for x in range(start, end - 1)] self.rows.append(row) def draw(self, frame): for y, line in enumerate(self.rows): for point in line: x, i, j = point val = 1 - math.sin(j * math.pi) / 2.3 color = colorsys.hsv_to_rgb(self.hues[i], self.sat, val) try: frame.setPixel(x, y, convert_color(color)) except ValueError: pass if __name__ == '__main__': parser = argparse.ArgumentParser(description='Generate animations') parser.add_argument('-d', '--delay', type=int, default=50) parser.add_argument('-t', '--time', type=int, default=15) parser.add_argument('output_file') args = parser.parse_args() dim = blup.frame.FrameDimension(WIDTH, HEIGHT, DEPTH, 3) anim = blup.animation.Animation(dim) anim.tags['description'] = ' '.join(sys.argv) twister = Twister(Point(WIDTH, HEIGHT)) t = 0 dt = args.delay / 1000 while t < args.time: t += dt frame = blup.animation.AnimationFrame(dim, args.delay) twister.update(t, dt) twister.draw(frame) anim.addFrame(frame) blup.writebml.writeBml(anim, args.output_file)