diff --git a/gamemenu.py b/gamemenu.py index f5f3b34..5137d60 100755 --- a/gamemenu.py +++ b/gamemenu.py @@ -241,7 +241,6 @@ class BalanceInput(AbstractInput, threading.Thread): elif self.player_id == 1: xbal, ybal = p1x, p1y - print('player_id=%d xbal=%d ybal=%d' % (self.player_id, xbal, ybal)) THRESHOLD = 40 MIN_TIMES = { InputEvent.LEFT: 0.05,