From 08ebd573e316e5fdbd21fa519a3bce07cdb62cd2 Mon Sep 17 00:00:00 2001 From: Frederic Date: Tue, 4 Jun 2019 21:36:10 +0200 Subject: [PATCH] remove debug output, decrease sleep when waiting --- games/balancep0ng.py | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) diff --git a/games/balancep0ng.py b/games/balancep0ng.py index 0887f41..0fafa9f 100755 --- a/games/balancep0ng.py +++ b/games/balancep0ng.py @@ -145,8 +145,7 @@ class B4lancePong(object): balance_util_p1 = blup.balance_util.BalanceUtil(sock, 0) balance_util_p2 = blup.balance_util.BalanceUtil(sock, 1) while not balance_util_p1.get_player_ready(): - print('waiting for player...') - time.sleep(1) + time.sleep(0.1) self.__players = [] self.__players.append(BalanceBoardPlayer(self.__playground, self.__playground.leftPaddle, balance_util_p1))