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@ -325,7 +325,12 @@ if __name__ == '__main__': |
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inp1 = BalanceInput((host, int(port)), 0) |
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inp1 = BalanceInput((host, int(port)), 0) |
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inp2 = BalanceInput((host, int(port)), 1) |
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inp2 = BalanceInput((host, int(port)), 1) |
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while inp1.get_event() != InputEvent.STEP_ON: |
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while True: |
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evt = inp1.get_event() |
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if evt == InputEvent.STEP_ON: |
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break |
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elif evt == InputEvent.QUIT: |
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sys.exit() |
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time.sleep(0.05) |
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time.sleep(0.05) |
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init_frame = create_init_screen(dim) |
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init_frame = create_init_screen(dim) |
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@ -363,11 +368,15 @@ if __name__ == '__main__': |
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wait_time = 3 |
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wait_time = 3 |
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start = time.time() |
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start = time.time() |
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while time.time() < start+wait_time: |
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while time.time() < start+wait_time: |
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if inp2.get_event() == InputEvent.STEP_ON: |
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while True: |
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inp1.running = False |
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evt = inp2.get_event() |
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inp2.running = False |
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if evt == InputEvent.STEP_ON: |
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start_game(game, 2) |
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inp1.running = False |
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time.sleep(0.1) |
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inp2.running = False |
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start_game(game, 2) |
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elif evt == InputEvent.QUIT: |
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sys.exit() |
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time.sleep(0.1) |
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inp1.running = False |
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inp1.running = False |
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inp2.running = False |
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inp2.running = False |
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